Are you interested in Project Based Learning? 

Do you use Computer Technology with your students?

Are you currently teaching a complementary subject?

Do you want to do interdisciplinary work with your students?

Are you familiar with the new Career Technologies Foundation program currently under development?

If these questions piqued your curiosity you might find this session interesting…

Alberta Education is currently developing a new program of studies called the Career Technologies Foundation program to replace the current Junior High CTS program of studies and to introduce technology based, cialis career oriented project based learning to Grades Five to Nine.

This program of studies is somewhat unusual in that it has no specified content.  It is a process oriented curriculum with an emphasis on project based learning.  The only real parameters (at this point) are that students are to undertake projects that: employ an acceptable project based learning approach, click are interdisciplinary, use one or more technologies to carry out the project, provide some career insights and articulate with one or more of the Occupational Areas in the CTS program.

Given that the CTF program has no embedded content, it provides teachers with an opportunity to provide a project based learning environment that draws both on their particular strengths and their students’ interests.  For teachers with an interest in computer based technologies it provides a wonderful opportunity to create learning environments in which the students can experiment with various computer technologies, explore how to use these technologies to solve problems, work autonomously to create interesting artifacts and discover how these technologies could contribute to a future career.

This presentation should provide some direction to teachers interested in setting up these kinds of technology rich, project environments.  More specifically the presentation will:

  1. Provide a general overview of the CTF program
  2. Touch on some of the Project Based Learning approaches that could be employed in CTF
  3. Compare, contrast and combine Process Based Assessment with Output Based Assessment
  4. Explore the use of “scaffolding” in Project Based Learning
  5. Look at some of the main considerations in interdisciplinary project design
  6. Outline how to ensure CTF-CTS articulation
  7. Demonstrate some of the CS/CT environments available to CTF teachers such as
    1. Kodu – a virtual world building environment (UE and JH)
    2. Scratch – an iconic programming environment (UE,  JH and Intro SH)
    3. GameMaker – a game making programming environment (upper JH and intro SH)
    4. NXT-G – a Robot Control Language for the Mindstorms NXT Robot Platform (UE, JH and Intro SH)
    5. Sketch-Up – an architectural and mechanical design environment (upper JH and intro SH)
    6. Google Sites – an internet communication environment (UE, JH and intro SH)
    7. Others as time allows
    8. Provide an overview of one or more CTF oriented projects as  models

The first 75 minutes of the session will deal with points 1 to 6 and could be considered a stand-alone session in its own right.  Unfortunately it will be in something of a “stand and deliver” format.  There is no other way to cover this much material in such a short time.

The second 75 minute will be more hands on.  It will look at a number of Computer Technology environments that can be used for PBL in CTF and look at a couple of Computer Oriented PBL CTF projects under development.

Note:  This presentation is a thumbnail sketch of the topics to be covered in the first part of a course being developed for the University of Alberta’s Department of Secondary Education dealing with the Incorporation of CS/CT/ICT into CTF.